![]() To me that begs the question of why you'd do the NAS at all, when a DLNA/UPnP media server program will suffice. ![]() or if bare bones headless is the ticket, use MinimServer, or the aforementioned AssetUPnP.Ĭlick to expand.That looks to be what I was describing, the NAS needs a DLNA plug-in according to those posts. If so, you really should just skip the NAS aspect and run a competent media server program such as JRiver, Foobar 2k, MediaMonkey, etc. I have that on both my Mac, and also a separate instance on Raspberry Pi, and it works quite well.īut my preference would be for a more full featured media server program at that price, such as JRiver, and without reconnecting my WiiM Mini just yet a cursory search yields only references to use of it with a NAS in conjunction with DLNA (media server) plus-ins, so it doesn't appear to me the WiiM Mini can access a NAS directly. I've only setup a media server version of what you are thinking of doing, using AssetUPnP, which is a headless server developed by the same folks who make dBPoweramp. That media server software would create the same type of DLNA/UPnP accessible library that the above mentioned NAS plug-in would, and also offer you the ability to access the library remotely too, for example to add new music, or alter settings, the server software often has a better interface for that sort of thing than a NAS does. My personal preference would be to run a real media server program, for example JRiver, or if freeware is highly preferable, probably Foobar 2k or perhaps MediaMonkey is the way to go there but you'd be doing the heavy lifting as far as software configuration is concerned. That said, there are NAS plug-ins such as minidlna for OpenMediaVault that create a media server aspect to the NAS, and that the WiiM Mini would definitely see. ![]() ![]() Click to expand.I would have to connect the WiiM Mini and go back to see if there is any NAS support, I don't recall there was. ![]()
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